Category: 2D Overlay
Syntax:
b2dIsMoviePaused:Int(handle:Int)
Int
Returns 1 if movie is paused (frozen on current frame), 0 otherwise (checks movie->paused flag).
Takes handle (movie handle from b2dLoadMovie, integer).
Returns 1 if movie is paused (frozen on current frame), 0 otherwise (checks movie->paused flag).
View detailed documentation online
;No example implemented yet
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