Category: IGI (in-game GUI) — Windows
Syntax:
igiBeginChild:Int(id:String, w:Int, h:Int, border:Int)
1 if the region is visible.
A scrolling region inside a window - for a log, a long list and so on. Call igiEndChild afterwards either way.
Call it every frame, between drawing your game and b2dFlip. See the IGI guide.
igiBeginChild("log", 0, 120, True)
For i = 0 To 9
igiText(logLines[i])
Next
igiEndChild()
BambooBasic © 2026 Michael Denathorn