Category: IGI (in-game GUI) — Trees, tabs and menus
Syntax:
igiCloseCurrentPopup:Void()
None
Nothing
Closes the popup whose contents are being drawn - call it between igiBeginPopup... and igiEndPopup.
Call it every frame, between drawing your game and b2dFlip. See the IGI guide.
If igiButton("Close") Then igiCloseCurrentPopup()
BambooBasic © 2026 Michael Denathorn