Category: IGI (in-game GUI) — Code editor
Syntax:
igiCodeEditorChanged:Int(editor:Int)
1 once after the text has changed (typing, pasting, undo, InsertText), then 0 until it changes again.
Tells you when to check or rerun the text. SetText doesn't count as a change.
This can be called any time, in Main or in the loop. The .lang file format is on its own page. See the IGI guide.
If igiCodeEditorChanged(editor) Then CheckScript()
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