Category: IGI (in-game GUI) — Trees, tabs and menus
Syntax:
igiCollapsingHeader:Int(label:String)
1 if the section is open.
A full-width header that opens and closes a section. Unlike igiTreeNode there is nothing to call afterwards.
Call it every frame, between drawing your game and b2dFlip. See the IGI guide.
If igiCollapsingHeader("Audio") Then
volume = igiSliderInt("Volume", volume, 0, 100)
EndIf
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