Category: IGI (in-game GUI) — Values
Syntax:
igiDragFloat:Double(label:String, value:Double, speed:Double, minValue:Double, maxValue:Double)
The new value.
A decimal number you change by dragging.
Call it every frame, between drawing your game and b2dFlip. See the IGI guide.
gravity = igiDragFloat("Gravity", gravity, 0.01, 0.0, 2.0)
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