Category: IGI (in-game GUI) — Windows
Syntax:
igiEnd:Void()
None
Nothing
Ends the window opened by igiBegin or igiBeginEx. Call it whether the Begin returned 1 or 0.
Call it every frame, between drawing your game and b2dFlip. See the IGI guide.
igiBegin("Score")
igiText("Score: " & ToString(score))
igiEnd()
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