Category: IGI (in-game GUI) — Code editor
Syntax:
igiLanguageErrors:String(lang:Int)
The problems found in the language's .lang text, one per line, or "" if there are none.
For checking a .lang file you're writing: unknown settings, bad colours, bad patterns and so on, each with its line number. They are printed to the console too.
This can be called any time, in Main or in the loop. The .lang file format is on its own page. See the IGI guide.
Local problems:String = igiLanguageErrors(lang) If problems <> "" Then Print problems
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