Category: IGI (in-game GUI) — Trees, tabs and menus
Syntax:
igiMenuItem:Int(label:String)
1 on the frame it's chosen.
An item in a menu.
Call it every frame, between drawing your game and b2dFlip. See the IGI guide.
If igiMenuItem("Quit") Then running = False
BambooBasic © 2026 Michael Denathorn