igiPushFont

Category: IGI (in-game GUI) — Styling

Syntax:

igiPushFont:Void(font:Int)


Parameters

Returns

Nothing



Summary

Text from here on uses this font, until igiPopFont.

Call it every frame, between drawing your game and b2dFlip. See the IGI guide.



Example
igiPushFont(bigFont)
igiText("Level 3")
igiPopFont()

BambooBasic © 2026 Michael Denathorn