igiTreePop

Category: IGI (in-game GUI) — Trees, tabs and menus

Syntax:

igiTreePop:Void()


Parameters

None



Returns

Nothing



Summary

Ends an open tree node (only call it when igiTreeNode returned 1).

Call it every frame, between drawing your game and b2dFlip. See the IGI guide.



Example
If igiTreeNode("Stats") Then
    igiText("...")
    igiTreePop()
EndIf

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