Category: IGI (in-game GUI) — Layout
Syntax:
igiWantsKeyboard:Int()
None
1 while an IGI text box has the keyboard.
Use it to stop typing in a text box also moving the player.
Call it every frame, between drawing your game and b2dFlip. See the IGI guide.
If Not igiWantsKeyboard() Then
If inpIsKeyDown(VKEY_LEFT) Then px = px - 2
EndIf
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