b2dSetTextShaderFloat

Category: Shaders

Syntax:

b2dSetTextShaderFloat:Void(shader:Int, name:String, value:Double)


Parameters

Returns

Void



Summary

Sets float uniform in text shader (stored in floatParams map, uploaded to GPU during text rendering).

Takes shader (shader handle), name (uniform variable name in HLSL, string), value (float value, double converted to float).

Returns nothing.

View detailed documentation online



Example

;No example implemented yet


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