Category: Shaders
Syntax:
b2dSetTextShaderInt:Void(shader:Int, name:String, value:Int)
Void
Sets integer uniform in text shader (stored in intParams map, uploaded to GPU during text rendering).
Takes shader (shader handle), name (uniform variable name in HLSL, string), value (integer value).
Returns nothing.
View detailed documentation online
;No example implemented yet
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