Category: Shaders
Syntax:
bgiClearCanvasTextShader:Void(canvasID:Int)
Void
Removes the custom text shader from a canvas (reverts to global text shader).
Takes canvasID (Int).
Returns nothing.
Note: Text drawn under b2dSetCanvasFilter for this canvas goes back to the global text shader. Text drawn without the filter was never affected.
View detailed documentation online
;No example implemented yet
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