bgiSetCanvasTextShader

Category: Shaders

Syntax:

bgiSetCanvasTextShader:Void(canvasID:Int, shaderID:Int)


Parameters

Returns

Void



Summary

Sets a custom text rendering shader for a specific canvas.

Takes canvasID (Int) and shaderID (Int).

Returns nothing.

Note: The shader is used only for text drawn while b2dSetCanvasFilter is set to this canvas. Text drawn without the filter uses the global text shader.

View detailed documentation online



Example

;No example implemented yet


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