Category: 2D Overlay
Syntax:
b2dIsImagesCollidingSimple:Int(image1:Int, x1:Int, y1:Int, image2:Int, x2:Int, y2:Int)
Int
Pixel-perfect collision (no scale/rotation, AABB early-reject + alpha overlap test, stores collision point).
Takes image1,image2 (image handles, integers), x1,y1,x2,y2 (image positions accounting for handles, integers).
Returns 1 if non-transparent pixels overlap, 0 if no collision.
View detailed documentation online
;No example implemented yet
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