b2dLoadTextShader

Category: Shaders

Syntax:

b2dLoadTextShader:Int(filename:String)


Parameters

Returns

Int



Summary

Loads custom pixel shader for 2D text rendering (GLSL source, compiled to SPIR-V at load, global text shader state).

Takes filename (shader file path, string, GLSL source).

Returns shader handle (positive integer, use with b2dDrawTextEx), returns 0 on failure (file not found, compilation error, PSO creation failed).

View detailed documentation online



Example

;No example implemented yet


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