b2dSetDefaultScreenShader

Category: Shaders

Syntax:

b2dSetDefaultScreenShader:Void()



Returns

Void



Summary

Selects the built-in default screen shader.

Takes no parameters.

Returns nothing.

This edition has no built-in default effect, so it does the same thing as b2dClearScreenShader: the frame is presented untouched. It exists so that code written against the Windows edition still compiles and behaves sensibly. These are named b2d* on every target. They post-process the finished 2D frame; the earlier b3d* names were a leftover from when they sat alongside the 3D entity shaders.

View detailed documentation online



Example
b2dSetDefaultScreenShader()     ; same as b2dClearScreenShader() here

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