b2dDrawAnimImage

Category: 2D Overlay

Syntax:

b2dDrawAnimImage:Void(imageHandle:Int, x:Int, y:Int, frame:Int)


Parameters

Returns

Void



Summary

Queues animation frame draw (selects frame from sprite sheet, applies current state).

Takes imageHandle (animation image handle from b2dLoadAnimImage, positive integer), x (screen X position in pixels, integer), y (screen Y position in pixels, integer), frame (frame index 0-based, integer, 0=first frame).

Returns nothing.

View detailed documentation online



Example

;No example implemented yet


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