Category: Mathematics
Syntax:
mathSmoothStep:Double(edge0:Double, edge1:Double, x:Double)
Double
Smooth Hermite interpolation between 0 and 1.
Takes edge0 (lower edge), edge1 (upper edge), x (input value).
Returns a smooth interpolation between 0 and 1 using Hermite polynomial.
View detailed documentation online
;No example implemented yet
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