b2dSetTextShaderFloat

Category: Shaders

Syntax:

b2dSetTextShaderFloat:Void(shader:Int, name:String, value:Double)


Parameters

Returns

Void



Summary

Sets float uniform in text shader (stored in floatParams map, uploaded to GPU during text rendering).

Takes shader (shader handle), name (parameter slot index as a string, e.g. "0"), value (float value, double converted to float).

Returns nothing.

View detailed documentation online



Example

;No example implemented yet


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