Maps a whole image onto an arbitrary 4-corner quad (flat, no depth).
image
Int
x1
Int
y1
Int
x2
Int
y2
Int
x3
Int
y3
Int
x4
Int
y4
Int
; paint a crate texture onto one face of a spinning cube
b2dDrawImageQuad(crate, sx0,sy0, sx1,sy1, sx2,sy2, sx3,sy3)