2D Overlay
b2dClearCanvasFilter
→
b2dCopyImage
→
b2dCreateCircle
→
b2dCreateRectangle
→
b2dCreateRenderTarget
→
b2dDrawAnimImage
→
b2dDrawAnimImageEx
→
b2dDrawCircle
→
b2dDrawImage
→
b2dDrawImageEx
→
b2dDrawLine
→
b2dDrawMovie
→
b2dDrawMovieScaled
→
b2dDrawRect
→
b2dDrawScaledMovie
→
b2dDrawText
→
b2dDrawTextDouble
→
b2dDrawTextEx
→
b2dDrawTextInt
→
b2dFlush
→
b2dFreeFont
→
b2dFreeImage
→
b2dFreeMovie
→
b2dGetAnimFrameAmount
→
b2dGetDistance
→
b2dGetFontHeight
→
b2dGetFontWidth
→
b2dGetImageCollisionX
→
b2dGetImageCollisionY
→
b2dGetImageHandleX
→
b2dGetImageHandleY
→
b2dGetImageHeight
→
b2dGetImageWidth
→
b2dGetMovieVolume
→
b2dGetPixelA
→
b2dGetPixelB
→
b2dGetPixelG
→
b2dGetPixelR
→
b2dGetStringHeight
→
b2dGetStringWidth
→
b2dGrabImage
→
b2dIsBoxesColliding
→
b2dIsCircleBoxColliding
→
b2dIsCirclesColliding
→
b2dIsImagesColliding
→
b2dIsImagesCollidingSimple
→
b2dIsMoviePaused
→
b2dLoadAnimImage
→
b2dLoadFont
→
b2dLoadImage
→
b2dLoadMovie
→
b2dLockImage
→
b2dMovieHeight
→
b2dMoviePlaying
→
b2dMovieWidth
→
b2dPauseMovie
→
b2dPlayMovie
→
b2dResumeMovie
→
b2dSaveImage
→
b2dSetAlpha
→
b2dSetCanvasFilter
→
b2dSetClsColor
→
b2dSetColor
→
b2dSetDefaultRenderTarget
→
b2dSetImageHandle
→
b2dSetImageMidHandle
→
b2dSetMovieLoop
→
b2dSetMovieVolume
→
b2dSetPixel
→
b2dSetRenderTarget
→
b2dSetRotation
→
b2dSetScale
→
b2dStopMovie
→
b2dUnlockImage
→
3D Graphics
b3dAddMesh
→
b3dAddTriangle
→
b3dAddVehicleAntiRollBar
→
b3dAddVehicleDifferential
→
b3dAddVehicleWheel
→
b3dAddVertex
→
b3dAddWheelToTrack
→
b3dAlignToVector
→
b3dAmbientLight
→
b3dAnimLength
→
b3dAnimSeq
→
b3dAnimTime
→
b3dAnimate
→
b3dAnimateSeq
→
b3dAnimating
→
b3dApplyCharacterForce
→
b3dApplyPhysicsImpulse
→
b3dApplyPhysicsTorque
→
b3dApplyVehicleTorque
→
b3dBakeMesh
→
b3dBeginVehicleTrack
→
b3dBindEntityToCanvas
→
b3dBrushAlpha
→
b3dBrushColor
→
b3dBrushMetallic
→
b3dBrushShininess
→
b3dBrushTexture
→
b3dCameraClsColor
→
b3dCameraClsMode
→
b3dCameraFOV
→
b3dCameraFogColor
→
b3dCameraFogMode
→
b3dCameraFogRange
→
b3dCameraPick
→
b3dCameraProjMode
→
b3dCameraProject
→
b3dCameraRange
→
b3dCameraViewport
→
b3dCanStepDown
→
b3dCharacterCanGrabLedge
→
b3dCharacterClimbLedge
→
b3dCharacterGroundY
→
b3dCharacterJump
→
b3dCharacterSetLedgeClimbSpeed
→
b3dCharacterWallJump
→
b3dClearSurface
→
b3dCloneEntityMaterial
→
b3dCls3D
→
b3dCollisionEntity
→
b3dCollisionImpulse
→
b3dCollisionNX
→
b3dCollisionNY
→
b3dCollisionNZ
→
b3dCollisionTime
→
b3dCollisionX
→
b3dCollisionY
→
b3dCollisionZ
→
b3dCollisions
→
b3dCopyEntity
→
b3dCopyMesh
→
b3dCountCollisions
→
b3dCountSurfaces
→
b3dCountTriangles
→
b3dCountVertices
→
b3dCreateBamboo
→
b3dCreateBillboard
→
b3dCreateBrush
→
b3dCreateCamera
→
b3dCreateCapsule
→
b3dCreateCharacterController
→
b3dCreateCone
→
b3dCreateCube
→
b3dCreateCylinder
→
b3dCreateDisc
→
b3dCreateForceField
→
b3dCreateGrid
→
b3dCreateLight
→
b3dCreateMesh
→
b3dCreatePhysicsBody
→
b3dCreatePivot
→
b3dCreatePointConstraint
→
b3dCreatePolarGrid
→
b3dCreatePyramid
→
b3dCreateQuadRay
→
b3dCreateReflectiveGrid
→
b3dCreateSphere
→
b3dCreateSurface
→
b3dCreateTerrain
→
b3dCreateTerrainPhysics
→
b3dCreateTerrainPhysicsMesh
→
b3dCreateTorus
→
b3dCreateTorusKnot
→
b3dCreateTrackedVehicleChassis
→
b3dCreateVehicle
→
b3dCreateWedge
→
b3dDebugTerrainHeight
→
b3dDebugVehicleWheels
→
b3dDeleteForceField
→
b3dDeleteTriangle
→
b3dDeleteVertex
→
b3dDeltaPitch
→
b3dDeltaYaw
→
b3dDestroyConstraint
→
b3dDestroyPhysicsBody
→
b3dDisablePhysicsBody
→
b3dDisableShadows
→
b3dDrawTriangle3D
→
b3dEnableEntityReflectionTint
→
b3dEnablePhysicsBody
→
b3dEnableQuadRays
→
b3dEnableRadianceEffect
→
b3dEnableReflection
→
b3dEnableShadows
→
b3dEnd
→
b3dEndVehicleTrack
→
b3dEntityAutoFade
→
b3dEntityBlend
→
b3dEntityBox
→
b3dEntityCastShadow
→
b3dEntityClass
→
b3dEntityCollided
→
b3dEntityDistance
→
b3dEntityInView
→
b3dEntityOrder
→
b3dEntityPick
→
b3dEntityPickMode
→
b3dEntityPitch
→
b3dEntityRadius
→
b3dEntityRoll
→
b3dEntityScaleX
→
b3dEntityScaleY
→
b3dEntityScaleZ
→
b3dEntityType
→
b3dEntityVisible
→
b3dEntityX
→
b3dEntityY
→
b3dEntityYaw
→
b3dEntityZ
→
b3dExtractSurface
→
b3dExtrudeSurface
→
b3dFinalizeVehicle
→
b3dFindChild
→
b3dFitMesh
→
b3dFlip3D
→
b3dFlipMesh
→
b3dFlipMeshWindingOrder
→
b3dFlipSurfaceWindingOrder
→
b3dFreeBrush
→
b3dFreeEntity
→
b3dFreeTexture
→
b3dGetBRSModellerObject
→
b3dGetBRSPropObject
→
b3dGetBaseTexture
→
b3dGetCharacterGroundEntity
→
b3dGetCharacterGroundMaterial
→
b3dGetCharacterState
→
b3dGetCharacterVelocityX
→
b3dGetCharacterVelocityY
→
b3dGetCharacterVelocityZ
→
b3dGetCharacterWallContactX
→
b3dGetCharacterWallContactY
→
b3dGetCharacterWallContactZ
→
b3dGetCharacterWallEntity
→
b3dGetCharacterWallNormalX
→
b3dGetCharacterWallNormalY
→
b3dGetCharacterWallNormalZ
→
b3dGetChild
→
b3dGetChildCount
→
b3dGetCurrentFrame
→
b3dGetEntityAlphaFX
→
b3dGetEntityBlueFX
→
b3dGetEntityEmissiveIntensityFX
→
b3dGetEntityGreenFX
→
b3dGetEntityMetallicFX
→
b3dGetEntityName
→
b3dGetEntityRadius
→
b3dGetEntityRedFX
→
b3dGetEntityRenderFlags
→
b3dGetEntityRoughnessFX
→
b3dGetEntityType
→
b3dGetFPS
→
b3dGetMatElement
→
b3dGetMaxFPS
→
b3dGetParent
→
b3dGetPhysicsBodyVelocityX
→
b3dGetPhysicsBodyVelocityY
→
b3dGetPhysicsBodyVelocityZ
→
b3dGetSurface
→
b3dGetTerrainTriangleCount
→
b3dGetVehiclePhysicsY
→
b3dGetVehicleRPM
→
b3dGetVehicleSpeed
→
b3dGetWireframeMode
→
b3dGetWireframeShowBackfaces
→
b3dGraphics3D
→
b3dHideEntity
→
b3dImageToTexture
→
b3dIsCharacterGrounded
→
b3dIsCharacterOnWall
→
b3dIsPointInEntity
→
b3dIsRadianceEffectEnabled
→
b3dIsVehicleWheelInContact
→
b3dLaunchCharacterToTarget
→
b3dLightCastsShadows
→
b3dLightColor
→
b3dLightIntensity
→
b3dLightRange
→
b3dLightShadowAlpha
→
b3dLightShadowCameraDistance
→
b3dLightShadowColor
→
b3dLightShadowMaxDistance
→
b3dLightShadowNearFar
→
b3dLightShadowOrthoSize
→
b3dLightShadowRangeMultiplier
→
b3dLightSpotAngle
→
b3dLinePick
→
b3dLoadAnimMesh
→
b3dLoadBRSFile
→
b3dLoadMesh
→
b3dLoadPoseMesh
→
b3dLoadQuadRayMesh
→
b3dLoadTexture3D
→
b3dLockMesh
→
b3dLockQuadRay
→
b3dMergeMesh
→
b3dMeshDepth
→
b3dMeshHeight
→
b3dMeshMaxX
→
b3dMeshMaxY
→
b3dMeshMaxZ
→
b3dMeshMinX
→
b3dMeshMinY
→
b3dMeshMinZ
→
b3dMeshWidth
→
b3dMoveCharacter
→
b3dMoveEntity
→
b3dPaintSurface
→
b3dPauseAnimSeq
→
b3dPhysicsCameraPick
→
b3dPhysicsEntityPick
→
b3dPhysicsLinePick
→
b3dPickedEntity
→
b3dPickedNX
→
b3dPickedNY
→
b3dPickedNZ
→
b3dPickedSurface
→
b3dPickedTime
→
b3dPickedTriangle
→
b3dPickedX
→
b3dPickedY
→
b3dPickedZ
→
b3dPointEntity
→
b3dPointEntityAt
→
b3dPositionBaseTexture
→
b3dPositionDetailTexture
→
b3dPositionEntity
→
b3dPositionForceField
→
b3dPositionMesh
→
b3dPositionSurfaceDetailTexture
→
b3dProjectedX
→
b3dProjectedY
→
b3dProjectedZ
→
b3dRemoveEntityDetailTexture
→
b3dRemoveSurfaceDetailTexture
→
b3dRenderWorld
→
b3dResumeAnimSeq
→
b3dRotateBaseTexture
→
b3dRotateDetailTexture
→
b3dRotateEntity
→
b3dRotateForceField
→
b3dRotateMesh
→
b3dRotateSurfaceDetailTexture
→
b3dSaveMesh
→
b3dSaveMeshBaked
→
b3dSaveMeshGLB
→
b3dSaveMeshOBJ
→
b3dSaveSceneGLB
→
b3dScaleBaseTexture
→
b3dScaleDetailTexture
→
b3dScaleEntity
→
b3dScaleForceField
→
b3dScaleMesh
→
b3dScaleSurfaceDetailTexture
→
b3dSetActiveCamera
→
b3dSetAnimFPS
→
b3dSetAnimSeq
→
b3dSetAnimTime
→
b3dSetBaseTextureTiling
→
b3dSetCharacterAcceleration
→
b3dSetCharacterAirControl
→
b3dSetCharacterControllerShape
→
b3dSetCharacterGravityScale
→
b3dSetCharacterHeight
→
b3dSetCharacterMaxSlope
→
b3dSetCharacterMoveSpeed
→
b3dSetCharacterMovementState
→
b3dSetCharacterPosition
→
b3dSetCharacterSlopeResponse
→
b3dSetCharacterStepHeight
→
b3dSetCharacterStickToFloor
→
b3dSetCollisionMode
→
b3dSetDetailTextureTiling
→
b3dSetEntityAlphaFX
→
b3dSetEntityBaseTexture
→
b3dSetEntityColorFX
→
b3dSetEntityDetailAlpha
→
b3dSetEntityDetailTexture
→
b3dSetEntityEmissiveFX
→
b3dSetEntityMetallicFX
→
b3dSetEntityName
→
b3dSetEntityPadding
→
b3dSetEntityReflectionAlphaFX
→
b3dSetEntityReflectionClearColorFX
→
b3dSetEntityRenderFlags
→
b3dSetEntityRoughnessFX
→
b3dSetForceFieldConeAngle
→
b3dSetForceFieldResistance
→
b3dSetGraphicsMode
→
b3dSetHandleBaseTexture
→
b3dSetHandleDetailTexture
→
b3dSetLaunchResponse
→
b3dSetMSAA
→
b3dSetMaxFPS
→
b3dSetMidHandleBaseTexture
→
b3dSetMidHandleDetailTexture
→
b3dSetParent
→
b3dSetPhysicsBodyAngularVelocity
→
b3dSetPhysicsBodyDamping
→
b3dSetPhysicsBodyFriction
→
b3dSetPhysicsBodyMaterial
→
b3dSetPhysicsBodyPosition
→
b3dSetPhysicsBodyRestitution
→
b3dSetPhysicsBodyRotation
→
b3dSetPhysicsBodyType
→
b3dSetPhysicsBodyVelocity
→
b3dSetPhysicsGravity
→
b3dSetPhysicsWind
→
b3dSetPhysicsWindResistance
→
b3dSetPose
→
b3dSetQuadRayDirection
→
b3dSetQuadRayFadeDistance
→
b3dSetQuadRayRadianceDistance
→
b3dSetQuadRaySource
→
b3dSetQuadRaySpreadFactor
→
b3dSetQuadRaysDecay
→
b3dSetQuadRaysExposure
→
b3dSetQuadRaysIntensity
→
b3dSetQuadRaysLength
→
b3dSetQuadRaysSamples
→
b3dSetQuadRaysWeight
→
b3dSetRadianceBrightness
→
b3dSetRadianceColor
→
b3dSetReflectionDistance
→
b3dSetReflectionFOV
→
b3dSetReflectionQuality
→
b3dSetReflectionUpdateRate
→
b3dSetRenderTargetCanvas
→
b3dSetSurfaceDetailAlpha
→
b3dSetSurfaceDetailTexture
→
b3dSetSurfaceMovieTexture
→
b3dSetSurfaceRegionSize
→
b3dSetTerrainDetail
→
b3dSetTerrainLOD
→
b3dSetVehicleAngularVelocity
→
b3dSetVehicleAntiRollbar
→
b3dSetVehicleBodyDamping
→
b3dSetVehicleDifferential
→
b3dSetVehicleEngine
→
b3dSetVehicleInput
→
b3dSetVehicleTransmission
→
b3dSetVehicleWheelBraking
→
b3dSetVehicleWheelFriction
→
b3dSetVehicleWheelSteering
→
b3dSetWireframeMode
→
b3dShowConsoleOutput
→
b3dShowEntity
→
b3dShowQuadRayEmitters
→
b3dShowRenderProfiling
→
b3dSplitSurfaces
→
b3dSubdivideMesh
→
b3dTFormNormal
→
b3dTFormPoint
→
b3dTFormVector
→
b3dTFormVectorX
→
b3dTFormVectorY
→
b3dTFormVectorZ
→
b3dTFormedX
→
b3dTFormedY
→
b3dTFormedZ
→
b3dTerrainHeight
→
b3dTestExtended
→
b3dTextureToImage
→
b3dTranslateEntity
→
b3dTriangleVertex
→
b3dTurnAllEntities
→
b3dTurnEntity
→
b3dUVMapBox
→
b3dUVMapCylindrical
→
b3dUVMapPlanar
→
b3dUVMapSpherical
→
b3dUnlockMesh
→
b3dUnlockQuadRay
→
b3dUnweldVertices
→
b3dUpdateNormals
→
b3dUpdateNormalsFlat
→
b3dVertexAlpha
→
b3dVertexBlue
→
b3dVertexColor
→
b3dVertexCoords
→
b3dVertexGreen
→
b3dVertexNX
→
b3dVertexNY
→
b3dVertexNZ
→
b3dVertexNormal
→
b3dVertexRed
→
b3dVertexTexCoords
→
b3dVertexU
→
b3dVertexV
→
b3dVertexX
→
b3dVertexY
→
b3dVertexZ
→
b3dWeldVertices
→
Audio
audChannelPlaying
→
audFreeMusic
→
audFreeSound
→
audGetChannelPan
→
audGetChannelVolume
→
audGetMasterVolume
→
audIsAudioInitialized
→
audLoadMusic
→
audLoadSound
→
audLoopSound
→
audMusicPlaying
→
audPauseChannel
→
audPauseMusic
→
audPlayMusic
→
audPlayMusic3D
→
audPlaySound
→
audPlaySound3D
→
audResumeChannel
→
audResumeMusic
→
audSet3DSourceAttenuation
→
audSet3DSourceMinMaxDistance
→
audSetChannelPan
→
audSetChannelPitch
→
audSetChannelPosition
→
audSetChannelVolume
→
audSetListenerPosition
→
audSetMasterVolume
→
audSetMusicPan
→
audSetMusicVolume
→
audStopChannel
→
audStopMusic
→
BGI GUI
bgiAddListViewColumn
→
bgiAddListViewItem
→
bgiAddTab
→
bgiAddToolbarButton
→
bgiAddToolbarSeparator
→
bgiAppendGizmoChildNode
→
bgiAppendGizmoItem
→
bgiAppendRichText
→
bgiAppendSubMenuItem
→
bgiAppendSubMenuSeperator
→
bgiAttachGizmoRootNode
→
bgiAttachSubMenu
→
bgiBringWindowForward
→
bgiClearAllGizmoNodes
→
bgiClearGizmoList
→
bgiClearListView
→
bgiClearRichTextBox
→
bgiConfirm
→
bgiCountGizmoNodes
→
bgiCreateBitmapButton
→
bgiCreateButton
→
bgiCreateCanvas3D
→
bgiCreateCheckbox
→
bgiCreateComboBox
→
bgiCreateDatePicker
→
bgiCreateGizmoRadioGroup
→
bgiCreateGroupBox
→
bgiCreateHScrollbar
→
bgiCreateHTMLView
→
bgiCreateLabel
→
bgiCreateLink
→
bgiCreateListBox
→
bgiCreateListView
→
bgiCreateMultiLineTextbox
→
bgiCreatePanel
→
bgiCreatePictureBox
→
bgiCreateProgressBar
→
bgiCreateRadioButton
→
bgiCreateRichTextBox
→
bgiCreateScrollPanel
→
bgiCreateSpinner
→
bgiCreateStatusBar
→
bgiCreateTabControl
→
bgiCreateTextbox
→
bgiCreateTimePicker
→
bgiCreateToolbar
→
bgiCreateTrackbar
→
bgiCreateTreeView
→
bgiCreateVScrollbar
→
bgiCreateWindow
→
bgiCreateWindowMenu
→
bgiDeleteGizmoSelectedChildNode
→
bgiDestroyCanvas
→
bgiDestroyGizmo
→
bgiEnableToolbarButton
→
bgiExecuteHTMLScript
→
bgiFlipCanvas
→
bgiFlushEvent
→
bgiGetActiveCanvas
→
bgiGetCanvasFPS
→
bgiGetCanvasHWND
→
bgiGetCanvasHeight
→
bgiGetCanvasMouseX
→
bgiGetCanvasMouseY
→
bgiGetCanvasWidth
→
bgiGetDatePickerDay
→
bgiGetDatePickerMonth
→
bgiGetDatePickerYear
→
bgiGetEventData
→
bgiGetEventExtra
→
bgiGetEventID
→
bgiGetEventMessage
→
bgiGetEventSource
→
bgiGetFocusedCanvas
→
bgiGetGizmoHandle
→
bgiGetGizmoHeight
→
bgiGetGizmoItemString
→
bgiGetGizmoItemsAmount
→
bgiGetGizmoNodeText
→
bgiGetGizmoText
→
bgiGetGizmoWidth
→
bgiGetGizmoX
→
bgiGetGizmoY
→
bgiGetGroupGizmoChecked
→
bgiGetHTMLTitle
→
bgiGetHTMLURL
→
bgiGetLinkURL
→
bgiGetListViewItemText
→
bgiGetMenuItemText
→
bgiGetRichTextBoxText
→
bgiGetRichTextCaretLine
→
bgiGetRichTextCaretPosition
→
bgiGetRichTextLineCount
→
bgiGetRichTextLineText
→
bgiGetRichTextSelectedText
→
bgiGetRichTextSelectionEnd
→
bgiGetRichTextSelectionStart
→
bgiGetScrollPanelScrollX
→
bgiGetScrollPanelScrollY
→
bgiGetScrollbarPos
→
bgiGetSelectedFontBold
→
bgiGetSelectedFontItalic
→
bgiGetSelectedFontName
→
bgiGetSelectedFontSize
→
bgiGetSelectedFontStrikeout
→
bgiGetSelectedFontUnderline
→
bgiGetSelectedGizmoItem
→
bgiGetSelectedListViewItem
→
bgiGetSelectedTab
→
bgiGetSpinnerValue
→
bgiGetTabCount
→
bgiGetTabText
→
bgiGetTimePickerHour
→
bgiGetTimePickerMinute
→
bgiGetTimePickerSecond
→
bgiGetTrackbarValue
→
bgiGetWindowText
→
bgiHTMLGoBack
→
bgiHTMLGoForward
→
bgiHTMLRefresh
→
bgiHTMLStop
→
bgiInitBGI
→
bgiInsertGizmoChildNode
→
bgiInsertGizmoItem
→
bgiInsertRichText
→
bgiInsertTab
→
bgiIsGizmoChecked
→
bgiIsGizmoVisible
→
bgiIsMenuItemChecked
→
bgiIsMenuItemEnabled
→
bgiIsMouseOverCanvas
→
bgiIsWindowEnabled
→
bgiIsWindowVisible
→
bgiLoadGizmos
→
bgiLoadHTMLURL
→
bgiLoadRichTextFile
→
bgiMessageBox
→
bgiNotify
→
bgiOpenColorDialog
→
bgiOpenColourDialog
→
bgiOpenFileDialog
→
bgiOpenFolderDialog
→
bgiOpenFontDialog
→
bgiProcessGizmoEvents
→
bgiQueryGizmo
→
bgiRemoveGizmoItem
→
bgiRemoveListViewItem
→
bgiRemoveTab
→
bgiRequestedBlue
→
bgiRequestedBlueF
→
bgiRequestedGreen
→
bgiRequestedGreenF
→
bgiRequestedRed
→
bgiRequestedRedF
→
bgiSaveFileDialog
→
bgiSaveRichTextFile
→
bgiSelectGizmoNode
→
bgiSelectedGizmoNode
→
bgiSetActiveCanvas
→
bgiSetDatePickerDate
→
bgiSetGizmoChecked
→
bgiSetGizmoItemString
→
bgiSetGizmoLayout
→
bgiSetGizmoNodeText
→
bgiSetGizmoText
→
bgiSetGizmoVisibility
→
bgiSetHTMLContent
→
bgiSetListViewSubItem
→
bgiSetMenuItemChecked
→
bgiSetMenuItemEnabled
→
bgiSetMenuItemText
→
bgiSetPictureBoxImage
→
bgiSetProgressBarGizmoValue
→
bgiSetRichTextBackgroundColour
→
bgiSetRichTextBoxText
→
bgiSetRichTextFormat
→
bgiSetRichTextReadOnly
→
bgiSetRichTextSelection
→
bgiSetScrollPanelScrollX
→
bgiSetScrollPanelScrollY
→
bgiSetScrollPanelVirtualSize
→
bgiSetScrollbarPageSize
→
bgiSetScrollbarPos
→
bgiSetScrollbarRange
→
bgiSetSelectedGizmoItem
→
bgiSetSelectedTab
→
bgiSetSpinnerRange
→
bgiSetSpinnerValue
→
bgiSetTabText
→
bgiSetTimePickerTime
→
bgiSetToolbarImageStrip
→
bgiSetTrackbarRange
→
bgiSetTrackbarValue
→
bgiSetWindowEnabled
→
bgiSetWindowText
→
bgiSetWindowVisibility
→
bgiUpdateWindowMenu
→
File IO
fileChangeDir
→
fileCloseDir
→
fileCloseFile
→
fileCopyFile
→
fileCreateDir
→
fileCreateHiddenDir
→
fileCurrentDir
→
fileDeleteDir
→
fileDeleteFile
→
fileEof
→
fileFilePos
→
fileFileSize
→
fileFileType
→
fileListZip
→
fileLoadString
→
fileMoreFiles
→
fileNextFile
→
fileOpenFile
→
fileReadByte
→
fileReadDir
→
fileReadDouble
→
fileReadFile
→
fileReadInt
→
fileReadLine
→
fileReadShort
→
fileReadString
→
fileSaveString
→
fileSeekFile
→
fileUnzipFile
→
fileUnzipFilePassword
→
fileWriteByte
→
fileWriteDouble
→
fileWriteFile
→
fileWriteInt
→
fileWriteLine
→
fileWriteShort
→
fileWriteString
→
fileZipDir
→
fileZipDirPassword
→
fileZipFile
→
fileZipFilePassword
→
Input
inpClipMouseToWindow
→
inpControllerButtonDown
→
inpControllerButtonHit
→
inpControllerDPadDown
→
inpControllerDPadHit
→
inpCreateController
→
inpFreeController
→
inpGetControllerAmount
→
inpGetLeftStickX
→
inpGetLeftStickY
→
inpGetLeftTrigger
→
inpGetMouseX
→
inpGetMouseXSpeed
→
inpGetMouseY
→
inpGetMouseYSpeed
→
inpGetRightStickX
→
inpGetRightStickY
→
inpGetRightTrigger
→
inpHidePointer
→
inpIsControllerConnected
→
inpIsKeyDown
→
inpIsKeyHit
→
inpIsMouseDown
→
inpIsMouseHit
→
inpLeftStickHitX
→
inpLeftStickHitY
→
inpLeftTriggerDown
→
inpLeftTriggerHit
→
inpMoveMouse
→
inpRightStickHitX
→
inpRightStickHitY
→
inpRightTriggerDown
→
inpRightTriggerHit
→
inpSetVibration
→
inpShowPointer
→
inpStopVibration
→
inpUnclipMouse
→
inpUpdateController
→
inpVibrateFor
→
JSON
Keywords
After
→
And
→
Asc
→
Before
→
BitAnd
→
BitNot
→
BitOr
→
BitXor
→
Case
→
Chr
→
Const
→
Continue
→
Create
→
Default
→
Double
→
Each
→
EachIn
→
Else
→
ElseIf
→
End
→
EndExtern
→
EndFunction
→
EndIf
→
EndMethod
→
EndSelect
→
EndType
→
Exit
→
Extern
→
False
→
Field
→
First
→
For
→
Forever
→
Function
→
GetKey
→
Global
→
If
→
Import
→
In
→
Include
→
Input
→
Insert
→
Int
→
Last
→
Linker
→
Local
→
Method
→
Mod
→
Next
→
Not
→
Null
→
Or
→
Print
→
Remove
→
Repeat
→
Return
→
Select
→
Shl
→
Shr
→
Step
→
String
→
Then
→
To
→
ToDouble
→
ToInt
→
ToString
→
True
→
Type
→
Until
→
UseConsole
→
Wend
→
While
→
this
→
Mathematics
mathACos
→
mathASin
→
mathATan
→
mathATan2
→
mathAbs
→
mathAngleDifference
→
mathApproach
→
mathCbrt
→
mathCeil
→
mathClamp
→
mathCos
→
mathDegreeToRadian
→
mathExp
→
mathFloor
→
mathFrac
→
mathInverseLerp
→
mathLerp
→
mathLog
→
mathLog10
→
mathMax
→
mathMin
→
mathMod
→
mathPi
→
mathPow
→
mathRadianToDegree
→
mathRand
→
mathRnd
→
mathRndRange
→
mathRndSeed
→
mathRound
→
mathSeedRnd
→
mathSgn
→
mathSin
→
mathSmoothStep
→
mathSqr
→
mathTan
→
mathTrunc
→
mathWrap
→
mathWrapAngle
→
mathXor
→
Network
netAcceptTCPStream
→
netCloseTCPServer
→
netCloseTCPStream
→
netCloseUDPStream
→
netCopyStream
→
netCountAvailableBytes
→
netCountHostIPs
→
netCreateTCPServer
→
netCreateUDPStream
→
netDottedIP
→
netHostIP
→
netOpenTCPStream
→
netReadTCPStream
→
netReadTCPString
→
netRecvUDPMsg
→
netRecvUDPString
→
netSendUDPMsg
→
netSendUDPString
→
netTCPStreamIP
→
netTCPStreamPort
→
netUDPMsgIP
→
netUDPMsgPort
→
netWriteTCPStream
→
netWriteTCPString
→
Shaders
b2dFreeImageShader
→
b2dFreeTextShader
→
b2dGetImageShader
→
b2dGetTextShader
→
b2dLoadImageShader
→
b2dLoadTextShader
→
b2dSetImageShader
→
b2dSetImageShaderFloat
→
b2dSetImageShaderFloat2
→
b2dSetImageShaderFloat3
→
b2dSetImageShaderFloat4
→
b2dSetImageShaderInt
→
b2dSetTextShader
→
b2dSetTextShaderFloat
→
b2dSetTextShaderFloat2
→
b2dSetTextShaderFloat3
→
b2dSetTextShaderFloat4
→
b2dSetTextShaderInt
→
b3dApplyScreenShader
→
b3dClearScreenShader
→
b3dEntityShader
→
b3dFreeEntityShader
→
b3dFreeScreenShader
→
b3dGetEntityShader
→
b3dLoadEntityShader
→
b3dLoadScreenShader
→
b3dSetDefaultScreenShader
→
b3dSetEntityShaderFloat
→
b3dSetEntityShaderFloat2
→
b3dSetEntityShaderFloat3
→
b3dSetEntityShaderFloat4
→
b3dSetEntityShaderInt
→
b3dSetEntityShaderTexture
→
b3dSetShaderFloat
→
b3dSetShaderFloat2
→
b3dSetShaderFloat3
→
b3dSetShaderFloat4
→
b3dSetShaderInt
→
bgiApplyCanvasScreenShader
→
bgiClearCanvasImageShader
→
bgiClearCanvasScreenShader
→
bgiClearCanvasTextShader
→
bgiSetCanvasImageShader
→
bgiSetCanvasTextShader
→
String
System
sysClosePack
→
sysConvertTo12Hour
→
sysConvertTo24Hour
→
sysCurrentDate
→
sysCurrentTime
→
sysDaysInMonth
→
sysDelay
→
sysGetAppTitle
→
sysGetCurrentDay
→
sysGetCurrentHour
→
sysGetCurrentMinute
→
sysGetCurrentMonth
→
sysGetCurrentSecond
→
sysGetCurrentYear
→
sysGetDayOfWeek
→
sysGetDayOfWeekString
→
sysGetDayOfWeekStringShort
→
sysGetDesktopHeight
→
sysGetDesktopWidth
→
sysGetEnv
→
sysGetKey
→
sysGetMonthString
→
sysGetMonthStringShort
→
sysIsLeapYear
→
sysIsValidDate
→
sysMillisecs
→
sysOpenPack
→
sysRuntimeError
→
sysSetAppTitle
→
sysSetEnv
→
sysSetEventMode
→
sysSetWindowTitle
→
sysShowMessage
→
sysSystemProperty
→
sysUpdateEvents
→