b2dDrawTextInt

Draws integer number as text at specified position. Takes integer (whole number value to display, positive or negative), x (X position in pixels, integer), y (Y position in pixels, integer), centre (alignment: 0=left-aligned, 1=centered on x position), font (font handle from b2dLoadFont, positive integer). Returns nothing.

2D Overlay

Parameters & Returns

Parameters

integer Int
x Int
y Int
centre Int
font Int

Returns

Void

Quick Summary

Draws integer number as text at specified position. Takes integer (whole number value to display, positive or negative), x (X position in pixels, integer), y (Y position in pixels, integer), centre (alignment: 0=left-aligned, 1=centered on x position), font (font handle from b2dLoadFont, positive integer). Returns nothing.

Technical Exegesis...

Draws integer number as text at specified position. Takes integer (whole number value to display, positive or negative), x (X position in pixels, integer), y (Y position in pixels, integer), centre (alignment: 0=left-aligned, 1=centered on x position), font (font handle from b2dLoadFont, positive integer). Returns nothing. Converts integer to string automatically, queues text draw command to deferred rendering buffer. Uses current color state from b2dSetColor and alpha from b2dSetAlpha.

Example

Example.bam
; No example implemented yet