b2dFreeImage

Frees image and releases GPU resources (releases texture, removes from map). Takes imageHandle (image handle from b2dLoadImage/b2dLoadAnimImage, positive integer). Returns nothing.

2D Overlay

Parameters & Returns

Parameters

imageHandle Int

Returns

Void

Quick Summary

Frees image and releases GPU resources (releases texture, removes from map). Takes imageHandle (image handle from b2dLoadImage/b2dLoadAnimImage, positive integer). Returns nothing.

Technical Exegesis...

Frees image and releases GPU resources (releases texture, removes from map). Takes imageHandle (image handle from b2dLoadImage/b2dLoadAnimImage, positive integer). Returns nothing. Releases GPU texture (ID3D12Resource->Release, frees VRAM), removes from g_images map (erases entry, handle becomes invalid). Use to free unused images (release memory when image no longer needed), cleanup on exit (free all images before program close), or dynamic loading (free old images when loading new level).

Example

Example.bam
; No example implemented yet