b2dMeshTexture

Image handle of a mesh's auto-loaded texture (0 if none).

2D Overlay

Parameters & Returns

Parameters

handle Int

Returns

Int

Quick Summary

Image handle of a mesh's auto-loaded texture (0 if none).

Technical Exegesis...

Returns the image handle of the texture that b2dLoadMesh loaded alongside the mesh (the .png the converter wrote next to the .bb3d). Pass it as the image argument to b2dDrawImageQuadDepthUV when drawing the mesh's faces. Returns 0 if the mesh has no texture or the handle is invalid.

Example

Example.bam
Local tex:Int = b2dMeshTexture(mesh)