b2dSetImageHandle

Sets custom pivot point (handle offset for position, scale, rotation transforms). Takes imageHandle (image handle from b2dLoadImage or b2dLoadAnimImage, positive integer), x (horizontal offset in pixels, integer, 0=left edge), y (vertical offset in pixels, integer, 0=top edge). Returns nothing.

2D Overlay

Parameters & Returns

Parameters

imageHandle Int
x Int
y Int

Returns

Void

Quick Summary

Sets custom pivot point (handle offset for position, scale, rotation transforms). Takes imageHandle (image handle from b2dLoadImage or b2dLoadAnimImage, positive integer), x (horizontal offset in pixels, integer, 0=left edge), y (vertical offset in pixels, integer, 0=top edge). Returns nothing.

Technical Exegesis...

Sets custom pivot point (handle offset for position, scale, rotation transforms). Takes imageHandle (image handle from b2dLoadImage or b2dLoadAnimImage, positive integer), x (horizontal offset in pixels, integer, 0=left edge), y (vertical offset in pixels, integer, 0=top edge). Returns nothing. Stores handleX/handleY in image structure (persists until changed or image freed), affects all subsequent draws (b2dDrawImage, b2dDrawAnimImage, and Ex versions).

Example

Example.bam
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