b3dBindEntityToCanvas

Binds entity to specific canvas for multi-canvas rendering (sets boundToCanvasID). Takes entity (entity handle), canvasID (canvas identifier). Returns nothing.

3D Graphics

Parameters & Returns

Parameters

entity Int
canvasID Int

Returns

Void

Quick Summary

Binds entity to specific canvas for multi-canvas rendering (sets boundToCanvasID). Takes entity (entity handle), canvasID (canvas identifier). Returns nothing.

Technical Exegesis...

Binds entity to specific canvas for multi-canvas rendering (sets boundToCanvasID). Takes entity (entity handle), canvasID (canvas identifier). Returns nothing. Validates entity exists, sets entity.boundToCanvasID=canvasID. Entity only rendered to cameras bound to matching canvas ID (enables split-screen, multi-viewport rendering).

This function enables multi-canvas rendering control.

Example

Example.bam
; No example implemented yet