b3dCameraProjMode

Sets camera projection mode (0=disabled, 1=perspective, 2=orthographic). Takes camera (camera entity handle), mode (0/1/2). Returns nothing.

3D Graphics

Parameters & Returns

Parameters

camera Int
mode Int

Returns

Void

Quick Summary

Sets camera projection mode (0=disabled, 1=perspective, 2=orthographic). Takes camera (camera entity handle), mode (0/1/2). Returns nothing.

Technical Exegesis...

Sets camera projection mode (0=disabled, 1=perspective, 2=orthographic). Takes camera (camera entity handle), mode (0/1/2). Returns nothing. Validates entity is camera type, allocates camera->Camera3D if null, clamps mode to 0-2, sets camera->projMode=mode. Controls projection type and rendering enable.

This function sets projection mode.

Example

Example.bam
; No example implemented yet