b3dCharacterSetLedgeClimbSpeed

Sets ledge climb speed in units/sec (affects b3dCharacterClimbLedge duration, default 3.0 units/sec). Takes characterHandle (character controller from b3dCreateCharacterController), speed (climb velocity in units per second, how fast character moves during ledge climb). Returns nothing.

3D Graphics

Parameters & Returns

Parameters

characterHandle Int
speed Double

Returns

Void

Quick Summary

Sets ledge climb speed in units/sec (affects b3dCharacterClimbLedge duration, default 3.0 units/sec). Takes characterHandle (character controller from b3dCreateCharacterController), speed (climb velocity in units per second, how fast character moves during ledge climb). Returns nothing.

Technical Exegesis...

Sets ledge climb speed in units/sec (affects b3dCharacterClimbLedge duration, default 3.0 units/sec). Takes characterHandle (character controller from b3dCreateCharacterController), speed (climb velocity in units per second, how fast character moves during ledge climb). Returns nothing. Sets data.ledgeClimbSpeed, affects future climb duration calculations. Use to customize climb speed per character or difficulty setting.

This function configures climb speed.

Example

Example.bam
; No example implemented yet