b3dEnableEntityReflectionTint

Enables/disables color tinting of reflection using entity color (1=apply entity color as tint, 0=use white for natural colors). Takes entity (reflective entity handle), enable (1 to enable tint, 0 to disable). Returns nothing.

3D Graphics

Parameters & Returns

Parameters

entity Int
enable Int

Returns

Void

Quick Summary

Enables/disables color tinting of reflection using entity color (1=apply entity color as tint, 0=use white for natural colors). Takes entity (reflective entity handle), enable (1 to enable tint, 0 to disable). Returns nothing.

Technical Exegesis...

Enables/disables color tinting of reflection using entity color (1=apply entity color as tint, 0=use white for natural colors). Takes entity (reflective entity handle), enable (1 to enable tint, 0 to disable). Returns nothing. Validates entity is reflective, sets entity.

Example

Example.bam
; No example implemented yet