b3dEnableQuadRays

Enables/disables quad rays system (activates volumetric light post-processing, shows/hides quad ray billboards). Takes enable (1 = enable quad rays, 0 = disable). Returns nothing.

3D Graphics

Parameters & Returns

Parameters

enable Int

Returns

Void

Quick Summary

Enables/disables quad rays system (activates volumetric light post-processing, shows/hides quad ray billboards). Takes enable (1 = enable quad rays, 0 = disable). Returns nothing.

Technical Exegesis...

Enables/disables quad rays system (activates volumetric light post-processing, shows/hides quad ray billboards). Takes enable (1 = enable quad rays, 0 = disable). Returns nothing. Sets g_quadRaysEnabled flag (activates post-processing effect), initializes quad rays system on first enable (calls InitializeQuadRaysSystem, creates occlusion textures and shaders), shows/hides quad ray billboards (entity.visible = true/false for all quad ray billboard entities).

Example

Example.bam
; No example implemented yet