b3dEntityRadius

Sets entity sphere radius (for picking and collision detection). Takes entity (entity handle), radius (sphere radius in world units). Returns nothing.

3D Graphics

Parameters & Returns

Parameters

entity Int
radius Double

Returns

Void

Quick Summary

Sets entity sphere radius (for picking and collision detection). Takes entity (entity handle), radius (sphere radius in world units). Returns nothing.

Technical Exegesis...

Sets entity sphere radius (for picking and collision detection). Takes entity (entity handle), radius (sphere radius in world units). Returns nothing. Validates entity exists, sets entity->collisionRadius=(float)radius. Defines sphere bounding volume for collision and picking operations.

This function sets collision sphere.

Example

Example.bam
; No example implemented yet