b3dEntityScaleZ

Returns entity Z-axis scale factor (1.0=original size, default 1.0 if invalid). Takes entity (entity handle). Returns Z scale as Double (entity.scale.z, 1.0 if entity doesn't exist).

3D Graphics

Parameters & Returns

Parameters

entity Int

Returns

Double

Quick Summary

Returns entity Z-axis scale factor (1.0=original size, default 1.0 if invalid). Takes entity (entity handle). Returns Z scale as Double (entity.scale.z, 1.0 if entity doesn't exist).

Technical Exegesis...

Returns entity Z-axis scale factor (1.0=original size, default 1.0 if invalid). Takes entity (entity handle). Returns Z scale as Double (entity.scale.z, 1.0 if entity doesn't exist). Validates entity exists, returns scale.z directly (Z-axis scale factor), returns 1.0 if invalid handle. Query function for entity depth scaling.

This function retrieves entity Z-axis scale. Scale factor meaning: 1.0 = original size (no scaling), >1.0 = deeper (2.0 = double depth front-to-back), <1.0 = shallower (0.

Example

Example.bam
; No example implemented yet