b3dEntityZ

Returns entity Z position (world space, 0.0 if invalid). Takes entity (entity handle). Returns Z coordinate as Double (entity.position.z, 0.0 if entity doesn't exist).

3D Graphics

Parameters & Returns

Parameters

entity Int

Returns

Double

Quick Summary

Returns entity Z position (world space, 0.0 if invalid). Takes entity (entity handle). Returns Z coordinate as Double (entity.position.z, 0.0 if entity doesn't exist).

Technical Exegesis...

Returns entity Z position (world space, 0.0 if invalid). Takes entity (entity handle). Returns Z coordinate as Double (entity.position.z, 0.0 if entity doesn't exist). Validates entity exists, returns position.z directly (no Y-axis negation for Z coordinate), returns 0.0 if invalid handle. Query function for entity forward/backward position.

This function retrieves entity Z coordinate. Return value: returns entity.position.

Example

Example.bam
; No example implemented yet