b3dGetCurrentFrame

Returns current animation frame of animated entity. Takes entity (animated entity handle from b3dLoadAnimMesh). Returns current animation frame as Int (0-based frame index).

3D Graphics

Parameters & Returns

Parameters

entity Int

Returns

Int

Quick Summary

Returns current animation frame of animated entity. Takes entity (animated entity handle from b3dLoadAnimMesh). Returns current animation frame as Int (0-based frame index).

Technical Exegesis...

Returns current animation frame of animated entity. Takes entity (entity handle from b3dLoadAnimMesh or other animated mesh loading function with skeletal animation data). Returns current animation frame as Int (0-based frame index in current animation sequence, 0 = first frame, increments over time as animation plays).

Example

Example.bam
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