b3dGetEntityName

Returns entity name string (retrieves identifier, empty if unnamed/invalid). Takes entity (entity handle). Returns name as String (entity's name, empty string "" if no name or invalid entity).

3D Graphics

Parameters & Returns

Parameters

entity Int

Returns

String

Quick Summary

Returns entity name string (retrieves identifier, empty if unnamed/invalid). Takes entity (entity handle). Returns name as String (entity's name, empty string "" if no name or invalid entity).

Technical Exegesis...

Returns entity name string (retrieves identifier, empty if unnamed/invalid). Takes entity (entity handle). Returns name as String (entity's name, empty string "" if no name or invalid entity). Validates entity exists, returns entity.name.c_str() (C-string pointer to name), returns "" if entity doesn't exist. Query function for entity identification.

This function retrieves entity name. Return value: returns C-string pointer (const char*, standard string type for BambooBasic), points to entity.

Example

Example.bam
; No example implemented yet