b3dScaleMesh

Scales mesh vertices permanently (modifies geometry, not transform). Takes entity (mesh entity handle), scaleX (X-axis scale factor), scaleY (Y-axis scale factor), scaleZ (Z-axis scale factor). Returns nothing.

3D Graphics

Parameters & Returns

Parameters

entity Int
scaleX Double
scaleY Double
scaleZ Double

Returns

Void

Quick Summary

Scales mesh vertices permanently (modifies geometry, not transform). Takes entity (mesh entity handle), scaleX (X-axis scale factor), scaleY (Y-axis scale factor), scaleZ (Z-axis scale factor). Returns nothing.

Technical Exegesis...

Scales mesh vertices permanently (modifies geometry, not transform). Takes entity (mesh entity handle), scaleX (X-axis scale factor), scaleY (Y-axis scale factor), scaleZ (Z-axis scale factor). Returns nothing.

Example

Example.bam
; No example implemented yet