b3dSetCharacterSlopeResponse

Sets per-entity slope override (custom slope behavior for specific surface entityHandle, overrides default). Takes characterHandle (character controller), entityHandle (specific entity/surface for custom behavior), maxClimbXZ (walkable angle for this entity in degrees), maxSlide (slide start angle for this entity in degrees), friction (friction for this entity 0.0-1.0). Returns nothing.

3D Graphics

Parameters & Returns

Parameters

characterHandle Int
entityHandle Int
maxClimbXZ Double
maxSlide Double
friction Double

Returns

Void

Quick Summary

Sets per-entity slope override (custom slope behavior for specific surface entityHandle, overrides default). Takes characterHandle (character controller), entityHandle (specific entity/surface for custom behavior), maxClimbXZ (walkable angle for this entity in degrees), maxSlide (slide start angle for this entity in degrees), friction (friction for this entity 0.0-1.0). Returns nothing.

Technical Exegesis...

Sets per-entity slope override (custom slope behavior for specific surface entityHandle, overrides default). Takes characterHandle (character controller), entityHandle (specific entity/surface for custom behavior), maxClimbXZ (walkable angle for this entity in degrees), maxSlide (slide start angle for this entity in degrees), friction (friction for this entity 0.0-1.0). Returns nothing. Stores entity-specific slope config in data.

Example

Example.bam
; No example implemented yet