b3dSetCharacterStickToFloor

Sets character controller stick-to-floor distance for slope handling. Takes characterHandle (character controller from b3dCreateCharacterPhysics), distance (stick distance in units, how far down to search for floor). Returns nothing.

3D Graphics

Parameters & Returns

Parameters

characterHandle Int
distance Double

Returns

Void

Quick Summary

Sets character controller stick-to-floor distance for slope handling. Takes characterHandle (character controller from b3dCreateCharacterPhysics), distance (stick distance in units, how far down to search for floor). Returns nothing.

Technical Exegesis...

Sets character controller stick-to-floor distance for slope handling. Takes characterHandle (character controller handle from b3dCreateCharacterPhysics or similar), distance (stick-to-floor distance in units as Double, how far below character to search for ground contact, typical 0.1-0.5). Returns nothing. Configures Jolt character controller ground adhesion behavior.

Example

Example.bam
; No example implemented yet