b3dSetEntityReflectionAlphaFX

Sets reflection opacity/visibility (0.0=no reflection, 1.0=full reflection) for reflective entity. Takes entity (reflective entity handle), alpha (opacity, clamped 0.0-1.0). Returns nothing.

3D Graphics

Parameters & Returns

Parameters

entity Int
alpha Double

Returns

Void

Quick Summary

Sets reflection opacity/visibility (0.0=no reflection, 1.0=full reflection) for reflective entity. Takes entity (reflective entity handle), alpha (opacity, clamped 0.0-1.0). Returns nothing.

Technical Exegesis...

Sets reflection opacity/visibility (0.0=no reflection, 1.0=full reflection) for reflective entity. Takes entity (reflective entity handle), alpha (opacity, clamped 0.0-1.0). Returns nothing. Validates entity is reflective (isReflective=true), clamps alpha to 0.0-1.0 range, stores in entity.reflectionIntensity, updates reflection material baseColorFactor.w (alpha channel). Alpha controls blending: 0.0 shows base surface only (no reflection visible), 1.0 shows full reflection (reflection fully visible).

Example

Example.bam
; No example implemented yet