b3dSetMidHandleDetailTexture

Sets detail texture pivot to center (0.5, 0.5) for centered rotation/scaling. Takes entityHandle (mesh entity), textureHandle (detail texture to configure). Returns nothing.

3D Graphics

Parameters & Returns

Parameters

entityHandle Int
textureHandle Int

Returns

Void

Quick Summary

Sets detail texture pivot to center (0.5, 0.5) for centered rotation/scaling. Takes entityHandle (mesh entity), textureHandle (detail texture to configure). Returns nothing.

Technical Exegesis...

Sets detail texture pivot to center (0.5, 0.5) for centered rotation/scaling. Takes entityHandle (mesh entity), textureHandle (detail texture to configure). Returns nothing. Convenience wrapper calling b3dSetHandleDetailTexture(entityHandle, textureHandle, 0.5, 0.5).

This function centers detail pivot. Centered pivot: sets detail texture pivot to (0.5, 0.

Example

Example.bam
; No example implemented yet