b3dSetPhysicsBodyDamping

Sets physics body damping (0.0=space/no resistance, 1.0=maximum drag, affects velocity decay). Takes bodyHandle (physics body from b3dCreatePhysicsBody), linearDamping (0.0=no drag like space, 1.0=maximum drag like thick fluid, affects velocity decay), angularDamping (0.0=no rotational drag, 1.0=maximum rotational drag, affects spin decay). Returns nothing.

3D Graphics

Parameters & Returns

Parameters

bodyHandle Int
linearDamping Double
angularDamping Double

Returns

Void

Quick Summary

Sets physics body damping (0.0=space/no resistance, 1.0=maximum drag, affects velocity decay). Takes bodyHandle (physics body from b3dCreatePhysicsBody), linearDamping (0.0=no drag like space, 1.0=maximum drag like thick fluid, affects velocity decay), angularDamping (0.0=no rotational drag, 1.0=maximum rotational drag, affects spin decay). Returns nothing.

Technical Exegesis...

Sets physics body damping (0.0=space/no resistance, 1.0=maximum drag, affects velocity decay). Takes bodyHandle (physics body from b3dCreatePhysicsBody), linearDamping (0.0=no drag like space, 1.0=maximum drag like thick fluid, affects velocity decay), angularDamping (0.0=no rotational drag, 1.0=maximum rotational drag, affects spin decay). Returns nothing. Sets Jolt MotionProperties damping values, affects velocity and angular velocity reduction each frame.

Example

Example.bam
; No example implemented yet