b3dSetPhysicsWindResistance

Sets wind resistance 0.0-1.0 (0.0=full wind effect, 1.0=immune to wind, default 0.0). Takes characterHandle (character controller from b3dCreateCharacterController), resistance (wind resistance factor 0.0-1.0, how much wind is resisted). Returns nothing.

3D Graphics

Parameters & Returns

Parameters

characterHandle Int
resistance Double

Returns

Void

Quick Summary

Sets wind resistance 0.0-1.0 (0.0=full wind effect, 1.0=immune to wind, default 0.0). Takes characterHandle (character controller from b3dCreateCharacterController), resistance (wind resistance factor 0.0-1.0, how much wind is resisted). Returns nothing.

Technical Exegesis...

Sets wind resistance 0.0-1.0 (0.0=full wind effect, 1.0=immune to wind, default 0.0). Takes characterHandle (character controller from b3dCreateCharacterController), resistance (wind resistance factor 0.0-1.0, how much wind is resisted). Returns nothing. Sets data.windResistance clamped to 0.0-1.0, scales wind force during physics updates. Use to differentiate character types, powerups, or gameplay mechanics requiring wind immunity.

This function configures wind resistance.

Example

Example.bam
; No example implemented yet