b3dSetPose

Sets active pose/shape key for entity with pose data. Takes entityHandle (entity from b3dLoadPoseMesh), poseIndex (0-based pose index to activate). Returns nothing.

3D Graphics

Parameters & Returns

Parameters

entityHandle Int
poseIndex Int

Returns

Void

Quick Summary

Sets active pose/shape key for entity with pose data. Takes entityHandle (entity from b3dLoadPoseMesh), poseIndex (0-based pose index to activate). Returns nothing.

Technical Exegesis...

Sets active pose/shape key for entity with pose data. Takes entityHandle (entity handle from b3dLoadPoseMesh with pose/morph target data), poseIndex (0-based pose index to activate, 0 = first pose typically neutral/base, 1+ = additional pose states). Returns nothing. Updates entity mesh to display specified pose by interpolating vertex positions to target pose.

Example

Example.bam
; No example implemented yet