b3dSetQuadRayDirection

Sets per-entity quad ray direction override (forces rays in specific direction regardless of mesh orientation). Takes handle (quad ray source entity handle), pitch/yaw/roll (direction in degrees, Euler angles). Returns nothing.

3D Graphics

Parameters & Returns

Parameters

handle Int
pitch Double
yaw Double
roll Double

Returns

Void

Quick Summary

Sets per-entity quad ray direction override (forces rays in specific direction regardless of mesh orientation). Takes handle (quad ray source entity handle), pitch/yaw/roll (direction in degrees, Euler angles). Returns nothing.

Technical Exegesis...

Sets per-entity quad ray direction override (forces rays in specific direction regardless of mesh orientation). Takes handle (quad ray source entity handle), pitch/yaw/roll (direction in degrees, Euler angles). Returns nothing. Sets entity.quadRayDirection (per-entity direction override, stored as XMFLOAT3 pitch/yaw/roll).

Example

Example.bam
; No example implemented yet