b3dSetQuadRaysDecay

Sets global quad rays decay (light falloff along ray, controls visible ray length). Takes decay (falloff factor, default 0.95). Returns nothing.

3D Graphics

Parameters & Returns

Parameters

decay Double

Returns

Void

Quick Summary

Sets global quad rays decay (light falloff along ray, controls visible ray length). Takes decay (falloff factor, default 0.95). Returns nothing.

Technical Exegesis...

Sets global quad rays decay (light falloff along ray, controls visible ray length). Takes decay (falloff factor, default 0.95). Returns nothing. Sets g_quadRaysSettings.decay (exponential decay parameter, applied per sample in post-processing shader). Use to control ray length (higher decay = shorter visible rays, lower decay = longer rays), adjust atmosphere density (thick fog = high decay, clear air = low decay), or match scene scale (large outdoor scenes = low decay, small indoor = high decay).

Example

Example.bam
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