b3dSetQuadRaysExposure

Sets global quad rays exposure (post-exposure brightness adjustment, tone mapping). Takes exposure (brightness multiplier, default 1.0). Returns nothing.

3D Graphics

Parameters & Returns

Parameters

exposure Double

Returns

Void

Quick Summary

Sets global quad rays exposure (post-exposure brightness adjustment, tone mapping). Takes exposure (brightness multiplier, default 1.0). Returns nothing.

Technical Exegesis...

Sets global quad rays exposure (post-exposure brightness adjustment, tone mapping). Takes exposure (brightness multiplier, default 1.0). Returns nothing. Sets g_quadRaysSettings.exposure (post-exposure parameter, applied after ray accumulation in shader).

Example

Example.bam
; No example implemented yet