b3dSetVehicleAntiRollbar

Updates existing anti-roll bar stiffness. Takes vehicleHandle (vehicle from b3dCreateVehicle), barIndex (anti-roll bar index 0-based), stiffness (new stiffness value). Returns nothing.

3D Graphics

Parameters & Returns

Parameters

vehicleHandle Int
barIndex Int
stiffness Double

Returns

Void

Quick Summary

Updates existing anti-roll bar stiffness. Takes vehicleHandle (vehicle from b3dCreateVehicle), barIndex (anti-roll bar index 0-based), stiffness (new stiffness value). Returns nothing.

Technical Exegesis...

Updates existing anti-roll bar stiffness. Takes vehicleHandle (vehicle created with b3dCreateVehicle), barIndex (0-based anti-roll bar index, 0 for first bar added, 1 for second), stiffness (new stiffness coefficient, higher = less body roll). Returns nothing. Modifies anti-roll bar settings in Jolt WheeledVehicle, allowing runtime tuning of roll resistance.

Use for dynamic suspension tuning (stiffen bars for racing mode, soften for off-road).

Example

Example.bam
; Stiffen front anti-roll bar for sport mode
b3dSetVehicleAntiRollbar(vehicle, 0, 2500.0)

; Soften for comfort mode
b3dSetVehicleAntiRollbar(vehicle, 0, 1000.0)